Well, after reviewing the first and second “Resident Evil” films, I thought that I’d check out the third one – “Resident Evil: Extinction”. However, I’m still not sure how many of these films I’ll review (hopefully, I’ll review the fourth one sometime, but I’m not exactly sure when).
Although I remember reading the novelisation of “Resident Evil: Extinction” when I was about twenty, I can’t remember if I’ve seen the film before. I’m pretty sure that I have, but I can’t be 100% certain, so it seemed like it would be worth taking a look at.
As usual, this review will contain SPOILERS. Likewise, the film itself contains some FLICKERING LIGHTS/IMAGES, although I don’t know if they’re intense or sustained enough to cause issues. Plus, this film is best enjoyed after you’ve seen the previous two films too.
So, let’s take a look at “Resident Evil: Extinction”:
“Resident Evil: Extinction” is a sci-fi/horror/action film from 2007. It begins with what appears to be a recap of the events of the first two “Resident Evil” films.
We see Alice awaken in the shower with no memory and begin to explore the mansion. But then she finds herself inside the laser tunnel below the mansion and it quickly becomes apparent that something isn’t quite right. After dodging the lasers and crawling through an air vent, she finds herself inside Racoon City Hospital.
However, the hospital seems to be filled with random deathtraps. And, after dodging a guillotine blade, Alice is machine-gunned to death by some kind of futuristic landmine. As she dies, several scientists appear and carry her body away.
They carry her body out of the building into a desert and throw it on a pile of identical cloned bodies. The camera then zooms out to reveal that all of this has happened inside a desert research facility that is surrounded by hordes of zombies.
The film then cuts to a voice-over which explains that, several months after the events of the second film, the world succumbed to the zombie virus and has been reduced to a harsh wasteland filled with nothing but survivors, the undead and the remnants of the nefarious Umbrella Corporation.
Meanwhile, the real Alice is exploring the Utah desert in search of survivors, whilst the other survivors from the first film have joined an armoured convoy in Nevada – led by Claire Redfield (Finally! It’s about time she showed up in these films!).
Whilst all of this is going on, Dr. Isaacs is talking with Albert Wesker (again, Finally!). Wesker is now the head of the Umbrella Corporation and he allows Isaacs to continue his research into finding a partial cure for the zombie virus, so that the zombies can be used for forced labour. But because Isaacs’ cloning program hasn’t worked out well, he wants to track down the original Alice in order to use the antibodies in her blood…
One of the first things that I will say about this film is that it combines the best elements of the first and second films. Thanks to the good mixture of slower-paced suspenseful horror and thrilling fast-paced action, this is a fun, scary thriller film 🙂
In addition to this, the film’s post-apocalyptic desert setting really helps to make this film a rather distinctive entry in the franchise too.
The horror elements of this film work surprisingly well. In addition to the usual zombie-based horror and some more suspenseful scenes, this film also includes things like a genuinely creepy scene involving a group of deranged survivors, a few well-placed jump scares and a cool little homage to George A. Romero’s “Day Of The Dead” (when some scientists attempt to train a zombie). There’s also a greater emphasis on gory horror too, with this film being somewhat more gruesome than the previous two films.
The thriller elements of this film work really well, with the survivors often having to fight or evade both groups of zombies and infected crows too. There are also enhanced zombies and a large monster too.
Like in the previous film in the series, the action scenes are all really well-choreographed. However, this film also tones down the “silliness” of the action scenes very slightly- with the combat seeming very slightly more suspenseful and realistic. Plus, since these action scenes occur less often than in the previous film, they are often more thrilling (since they’re contrasted with slower-paced scenes).
One thing that really helps is that there’s more character-based drama. Although you shouldn’t expect massive amounts of characterisation, the film focuses more on the lives of the survivors as they try to find more fuel, stay alive and work out where they can hide from the zombies.
Likewise, the film’s villains also receive a certain amount of characterisation too, with the charmingly sociopathic Dr. Isaacs being an absolutely brilliant villain. Wesker, on the other hand, really doesn’t get enough screen time or characterisation.
Carlos and LJ seem less like the cartoon characters they were in “Resident Evil: Apocalypse” and more like tough, but realistic, characters. Although Claire Redfield is nothing like the videogame character she’s based on – she comes across as a reasonably realistic and well-written/acted character, who reminded me a little bit of Sarah Connor from “Terminator 2”.
Likewise, Alice is still the same badass action heroine that we all know and love. However, her psychic powers have increased slightly since the ending of the second film, which have led to her being somewhat of a loner since she fears what they might do to those close to her.
The film’s supporting characters also include a few other interesting characters, such as a teenage girl called “K-Mart” who is Claire’s protege, a character called Betty who seems to be LJ’s girlfriend and a cowboy-like guy who, for some bizarre reason, has a British army rifle (that he uses as a sniper rifle).
These supporting characters help to ensure that the film isn’t just about a few main characters – which helps to add some suspense and depth to the story. The fact that the survivors also have to protect a group of kids too helps to add some suspense to the film.
In terms of the film’s special effects, set design and lighting – they’re really good. The film uses a combination of practical and CGI effects, both of which seem to work reasonably well. Likewise, the film’s bleakly bright desert settings are contrasted wonderfully with some rather gloomy chiaroscuro lighting too. The film’s desert setting also allow it to include lots of intriguingly creepy abandoned buildings too, which helps to add some atmosphere.
In terms of the music, the film is reasonably good – with the highlight being a piece of music (that sounds eerily futuristic and distinctively “Resident Evil”) that repeats during several establishing shots. Likewise, when the survivors’ convoy is first introduced, the scene is set to Iron Butterfly’s “Inna-Gadda-Da-Vida”. Somehow, this piece of 1960s music works really well in context, and sounds suitably epic.
All in all, this film is a brilliant mixture of the suspenseful horror of “Resident Evil” and the thrilling action of “Resident Evil: Apocalypse”. It is ninety minutes of pure post-apocalyptic sci-fi/horror fun. And it is probably the best film in the series that I’ve seen so far.
If I had to give it a rating out of five, it would get somewhere between four and four-and-a-half.