Well, although I’d planned to review a different novel today, I didn’t really get along with that novel – so, I decided to re-read S.D.Perry’s 1998 novel “Resident Evil: Caliban Cove” instead 🙂 This was a novel that I first read at some point during my teenage years and, intriguingly, it’s an original spin-off story rather than a direct novelisation of one of the classic “Resident Evil” videogames.
So, although this novel is a sequel to Perry’s “Resident Evil: The Umbrella Conspiracy“, it is sort of a stand-alone story. There are lots of recaps near the beginning and the main story is reasonably self-contained. However, it is worth taking the statement on the blurb (that this novel bridges the gap between the first two “Resident Evil” videogames) with a pinch of salt.
So, let’s take a look at “Resident Evil: Caliban Cove”. Needless to say, this review may contain some SPOILERS.
The novel is set in the American city of Racoon City. Following the local S.T.A.R.S (Special Tactics And Rescue Service) team’s recent mission inside the zombie-filled Spencer mansion, there has been an official cover up by the nefarious Umbrella Corporation. The team have been discredited in the press and are suspended, pending an investigation.
Team medic Rebecca Chambers travels to Barry Burton’s house to meet up with the rest of the team and plan what to do next. When she arrives, Barry introduces her to a member of another S.T.A.R.S team called David Trapp. David is an old friend of Barry’s and has agreed to help him gather evidence against Umbrella. As such, David suggests a covert mission to infiltrate an Umbrella facility in Maine called Caliban Cove.
However, before the team can finish planning the mission, masked henchmen start shooting at Barry’s house. After a firefight that wounds Barry, the team flee to the abandoned house of their cowardly pilot Brad Vickers and lie low. After a while, they decide that – due to her scientific expertise – Rebecca should travel to Maine with David in order to investigate the mysterious Caliban Cove facility…..
One of the first things that I will say about this novel is that, whilst it gets off to a reasonably slow start, it’s a fairly good sci-fi/horror thriller novel. However, it is at least slightly different in style and tone to the videogames it takes inspiration from. On it’s own merits, it’s still a fairly good novel, but don’t go into this novel expecting “Resident Evil 1.5” or anything like that.
One of the most noticeable differences are the novel’s horror elements. Whilst this novel still includes a few gruesome moments of grisly zombie horror, don’t expect the kind of all-out gorefest that Perry offered in “Resident Evil: The Umbrella Conspiracy”. Instead, the majority of this novel’s horror elements consist of suspenseful horror, character-based horror and medical/scientific horror.
The story’s attitude towards monster design is pretty interesting too. The main “monster” of the story is a megalomaniacal scientist called Griffiths who has refined the zombie virus to the point where he can use it to control the zombies. Whilst this does result in some rather silly elements (eg: teams of zombies with machine guns), it is used to brilliantly chilling effect in the scenes showing how Griffiths has turned some of his co-workers into zombified slaves.
The novel’s thriller elements are pretty interesting too, with slightly more focus on suspense and exploration than combat. For the most part, this works reasonably well, with the suspense being increased via things like David’s team losing their boat, the squads of armed zombies prowling the grounds or the fact that a character starts slowly succumbing to the zombie virus.
However, the novel’s suspense is undercut somewhat by the fact that David’s team stays together for most of the story. One of the things that made the original games so suspenseful was the fact that the characters are frequently separated from each other and, for the most part, this novel doesn’t include too much of this. Likewise, the reader also gets to see a lot of Griffiths’ evil schemes before the other characters do, which kind of ruins the mystery slightly.
Like in the videogames, the characters also have to solve a series of puzzles in order to progress. Although there is an explanation for these puzzles (eg: a scientist hid something in the zombie training area), they seem a little bit more random and contrived than usual. In other words, they seem more like an episode of “The Crystal Maze” than a natural part of the story. Even so, the glorious silliness of these parts of the story is wonderfully reminiscent of the classic “Resident Evil” games.
In terms of the characters, they’re fairly good. In addition to an extended cameo from series regulars Barry Burton, Jill Valentine and Chris Redfield at the beginning, the novel mostly focuses on Rebecca Chambers – and adds some extra depth to a character who was, at the time the novel was written, little more than a background character in the first videogame.
Likewise, the new characters (eg: David and his teammates Karen, John and Steve) are all reasonably well-written and, of course, Griffiths is a brilliantly creepy villain too. Whilst you shouldn’t expect ultra deep characterisation, there’s enough characterisation here to make you care about the characters.
In terms of the writing, Perry’s third-person narration is a reasonably good mixture of informal fast-paced thriller narration and more descriptive narration. Since the novel focuses on Rebecca, there’s a little bit more scientific jargon in this story than you might expect. Even so, the narration fits the story really well and helps to keep everything compelling.
In terms of length and pacing, this novel is fairly good. At 242 pages, this novel is gloriously concise and can be enjoyed in just a few hours 🙂 The novel’s pacing is mostly fairly good, consisting of lots of slower moments of suspense punctuated by frantic moments of action and horror. However, the first forty pages or so of this novel (which mostly consist of recaps, dialogue etc…) are far too slow-paced for a story of this type. A good thriller novel should start with something thrilling.
As for how this twenty-one year novel has aged, it has aged reasonably well. Although there are possibly a couple of mildly dated descriptions, the story is both timelessly gripping and wonderfully ’90s at the same time. Everything from the random silliness of some parts of the story, to the 1990s suburbia setting of the novel’s early scenes, to the story’s “classic Resident Evil”-style elements are a wonderful source of ’90s nostalgia 🙂
All in all, whilst this novel is kind of like “Resident Evil lite”, it’s both a reasonably fun (if a little silly) spin-off story and a fairly suspenseful sci-fi/horror thriller novel. If you’re a fan of the series, then this novel is an interesting addition to it.
If I had to give it a rating out of five, it would just about get a four.