Well, since I’m still reading the next novel I plan to review (“The Rosewater Insurrection” by Tade Thompson) and because I wanted to make sure that at least one “Doom II” WAD review appeared here this month, I decided to click on the “Random File” button on the /idgames Archive until something interesting appeared. And, after a while, I found a rather amusing WAD from either 1995 or 2005 (the information is a little ambiguous/contradictory, but I’m guessing it’s from 1995) called “Terror!“.
As usual, I used the GZDoom source port whilst playing this WAD. However, it’ll probably work with almost every source port (and possibly even the original DOS/Win 95 versions of “Doom II” and “Final Doom” too).
So, let’s take a look at “Terror!”:
“Terror!” is a fairly small and fairly “vanilla” (eg: it uses standard textures, monsters etc…) level that also contains some custom MIDI music too. The basic premise of the level is that you are visiting an ancient Greek temple and have to fight some monsters there.
Interestingly, this is the kind of single-player level that would probably work well (or even better) in co-op and/or deathmatch – given that it takes place in a single arena-like room with a simple temple-like structure in the middle.
The text file accompanying the WAD points out that the design of the level took inspiration from level 7 of “Doom II” and, whilst it is easy to see the influence and it is cool that the mapper has done something a bit different with the idea, don’t expect the same level of complexity or level design here.
In terms of the level design, this level is a hilariously fun “so bad that it is good” level. In addition to starting the level with two Cyberdemons in sight, the level exit switch can literally be found within less than a minute of starting the level. This is a level that, theoretically, you can probably complete in less than ten seconds and without firing a single shot. But, where is the fun in that?
If you refuse to press the exit switch until you’ve defeated all of the monsters, then this is actually a rather enjoyable little arena level that – if it was made in 1995 – was something of a precursor to the “slaughter map” WADs that would become popular during the ’00s onwards. Although it doesn’t contain a huge number of monsters, it makes up for this by including nothing but mid-high level monsters. In addition to about four Cyberdemons, there are also two Arch-Viles, a Pain Elemental, a Mancubus and a couple of chaingun zombies and Arachnotrons too.
This is balanced out by the level’s wide-open layout (with lots of cover and space for dodging/strafing) and the fact that there is a decent amount of health and ammo scattered around the level. Whilst experienced players will probably find this level to be mildly-moderately challenging at most, I imagine that it’d probably pose more of a challenge to novice players. Still, it is a fun way to waste 10-20 minutes if you stick around and actually fight the monsters.
As I mentioned earlier, this WAD also contains some custom MIDI music and this is also part of the level’s charm. In classic 1990s fashion, a simple MIDI cover of Nirvana’s “Smells Like Teen Spirit” plays in the background. In addition to being hilariously incongruous with the fast-paced action of the level (in a gloriously amateurish “isn’t this cool?” way) , this also made me very nostalgic for the days when finding MIDI covers of songs on the internet was the coolest thing ever. Seriously, if you grew up in the 1990s/early-mid 2000s, then this level is worth playing for the hilarious internet nostalgia alone 🙂
All in all, this level is “so bad that it’s good”. If you want a bit of 1990s nostalgia or a wonderfully silly level that you can mess about in without too much pressure (since, if it gets too challenging, you can just press the “exit” button), then this level will provide 10-20 minutes of amusement. Still, I imagine that it is probably even more enjoyable in co-op or deathmatch, if only because of the sheer silliness of the four Cyberdemons that you’ll also be sharing the level with.
If I had to give it a rating out of five, it would get about a three.