Well, I thought that I’d take a look at the 2023 “Aftershock” expansion to the excellent retro-style sci-fi shooter game “Ion Fury” (2019). But, as amazing as this expansion is, it did not make a good first impression on me. I need to get a bit of a rant out of my system before I review the game…
Not only were we DRM-free gamers on GOG treated like second-class citizens, forced to wait more than three weeks after everyone at Steam got the expansion, but actually getting the launch day build to even run on my computer was a bit of a hassle (requiring lots of restarts/re-installs, telling my anti-virus to leave it alone, many profanities and even a new age “manifestation” or two).
Not only that, unlike earlier versions of the main game, there were no overt renderer options in the GOG launch day build. If you’re using older integrated graphics, the game will slow down to a slide-show if too much happens on screen – thanks to OpenGL being the default.
Fortunately, the devs later provided information on the GOG forums about how to change the renderer. You have to do this literally every time you start the game. Press “Shift” + “Β¬” in-game to bring up the console, then type “setrendermode 0” for software rendering (or “setrendermode 3” to switch back to OpenGL).
(Note: If you make a mistake with this – “Shift” + “Alt” can change the language layout of your keyboard in Windows – just keep pressing the two keys until it returns to normal.)
The difference is night and day! Buttery smooth gameplay on Intel HD 2500 integrated graphics at 640 x 480 π Anyway, I was originally planning to dock this game’s review score by two points for all of these issues, but the sheer cooleness and quality of the expansion was enough to earn my forgiveness for these myriad failures.
Before I begin, I should point out that this is a traditional expansion that requires “Ion Fury” (2019) in order to play. It also contains some FLICKERING IMAGES too. This review may contain SPOILERS.
Set after the events of “Ion Fury” (2019), the nefarious Dr. Jadus Heskel has not only survived but also has enough political influence to ensure that GDF officer Shelly “Bombshell” Harrison gets the blame for all of the chaos and destruction from the main game.
Suspended from the GDF, Shelly drowns her sorrows in a local club…. and you can probably guess what happens next. But, this time, she has found a way to fit a grenade launcher in her bag…
One of the first things that I will say about this expansion is that, first impressions aside, it is a masterpiece π It’s almost more of a sequel than an expansion. There are numerous “This is so cool!” moments, tons of extra new stuff, stellar level design, loads of new dialogue lines and – honestly – it makes the main game look limited and boring by comparison. It is THAT good. Seriously, the four years it took to develop certainly weren’t wasted!
Where do I even begin? Perhaps the amazing vehicle segment – reminiscent of the “Duke Nukem Forever 2013” mod – where you get to ride a cool hoverbike around a cyberpunk city. Despite some annoying first-person vehicle platforming moments, this vehicle is an absolute joy to handle and, as someone who hasn’t used Steam since 2015, this segment also brought back memories of “Half-Life 2” (2004) too. Then there’s the graveyard filled with zombies. The retro-futuristic shopping mall. And a frickin’ volcano-base as well! This is such a cool game! Unlike the main game, none of the levels here feel like filler.
The gameplay is as frenetic and fast-paced as ever, with the expansion offering more of a challenge than the main game.
As well as introducing a plethora of tough new enemies – rapid-firing GDF soldiers, mini-gun robots, lava centipedes, exploding crawlers, more cyborg types etc… – the game isn’t afraid to throw tougher monsters at you from fairly early on as well. This is all balanced out with some excellent new weapons and power-ups.
For starters, one of my criticisms of the main game was that it didn’t include a rocket launcher. Well, this expansion introduces the “Homewrecker”, a ridiculously over-powered sci-fi rocket launcher which is an absolute joy to use.
Not only that, you’ll also get (very satisfying) exploding shotgun shells and (forgettable) gas grenades as well. The shotgun and grenade launcher are also now treated as separate weapons in order to cut down on ammo-switching time too.
There are a ton of new power-ups as well, with a time-slowing energy drink, an inflatable chair, a “golden weapons” thing (which, amongst other things, allows the mini-gun to rapid-fire grenades…), a “health-leech” type thing and a gadget that sucks in monsters before exploding (combine the latter two and your health will easily increase to well over a hundred in mere seconds...).
This expansion just feels so much richer than the main game in almost every way. Whether it is how the well-designed levels just have so many extra details to them. Whether it is a lot more hilarious dialogue lines from Heskel (my favourite is “Tisk Tisk Tisk! Turning to a life of crime already…”. Just the pompous way he says it), slightly more of a defined story, larger levels etc… Seriously, the general design of this expansion easily outclasses the main game. Literally my only design criticism is just how much of a total pushover the final boss – the “Magmatron” – is if you use the alternate fire on the “Homewrecker”.
Also, whilst the new “photo mode” is probably useful for taking dramatic screenshots, the free-moving camera also doubles up as an extremely useful tool that allows you to scout ahead and see what you will be up against later in the level – almost like some sort of portable surveillance drone.
Still, if you’re taking screenshots, use the in-game tool (“F12”) because the game does not play nicely with Xbox Game Bar in Windows 10. If you need to find your screenshots in Windows 10, since they’re pretty well-hidden, just search for the “%appdata%” folder in the toolbar of explorer. Then go to the “Ion Fury” folder here and you’ll find them in there.
And, of course, there is a lot of humour too. It’s a 3D Realms game. Not only does Shelly have loads of extra dialogue lines, but there are also a ton of new comedic background details and pop-culture references throughout the game – as well as a few familiar ones from the main game as well. It’s a game with personality and a sense of humour. And, as far as I could see, no outdated shampoo bottles (except, apparently, in a secret area). Oooh! And be sure to check a walkthrough to find the “Silent Hill” (1999) parody area too – it’s amazing!
There’s other bonus stuff too – such as an “arrange mode” for the main game. I only had a brief chance to play this at the time of writing but, as well as adding stuff from the expansion, Shelly is now blonde and the layout of the levels seems to have been mirrored and/or altered in all sorts of subtle ways.
Jarkko Rotsten’s new soundtrack is as awesome and retro-futuristic as ever, and the cartoon art during the game’s small number of cutscenes is also reasonably decent as well.
As for length, whilst this expansion is technically about half as long as the main game (containing about 14-15 levels), it almost feels more like a full-length sequel thanks to both the size/complexity of the levels and also their increased difficulty too. And, again, there isn’t really any filler here as well. This is an expansion which more than justifies the Β£10-12 that you’ll have to pay for it. Plus, the new “arrange mode” also adds a ton of re-play value to the main game as well.
All in all, despite the game’s disasterous GOG launch, it’s good enough that I can forgive it. Seriously, if you love 1990s-style shooter games… then you’ve probably already played this expansion by now. If you haven’t, then play it! Yes, you’ll need the main game – but the expansion is good enough that the main game now just seems like a dull extended tutorial that you can use to get some practice for this expansion. Is THAT good π It’s a low-mid budget game that feels more spectacular, cool and fun than many “AAA” games do.
If I had to give it a rating out of five, it would get a very solid five.